Swarm simulation

This d3.js app uses a few simple rules to simulate swarming behavior: swarmers (points) attempt to maintain fixed distances from, and match velocity to, their neighors.

Drag to pan, scroll-wheel or pinch to zoom. Restart the simulation with different settings or pause using the buttons above.

Number of swarmers:

50
300

How many swarmers are simulated. Too many make the simulation slow.

Distance between swarmers:

20
50

Station-keeping space between neighbors.

Swarmer neighbors:

0
10

Number of connections per point.

Randomness of movement:

None
A lot

Acceleration:

None
High

Tendency of points to accelerate along their (group's) current velocity vector.

Speed limit:

Slow
Fast

Maximum rate of non-random motion.